![]() – Fixed issue where you could extinguish the signal fire when you don’t have to. – Fixed faulty message telling players to ‘Press’ instead of ‘Hold’ the signal fire. – Fixed issue where firepot would not disappear off your screen sometimes. – Fixed issue where players would be kicked off their current server when Steam has a temporary issue. – Fixed issue where the signal fire would start after being extinguished. ![]() – Fixed issue where Mason Kite Shield showing up as an Agathian shield on a player’s back. – Fixed arms going weird when getting off ballista – Fixed sisue with javelin getting stuck. – Fixed issue where switching weapons would break some weapons. – Default to windowed mode to avoid invalid-resolution issues. – Fixed issue where the javelin had a super slow reload. – Fixed issue where you would regen health when sprinting – Fixed issue where ballista could fire two bolts. – Fixed issue where max players would get reset over a map change when game ends (when using ?maxplayers). – Fixed issue where weather particles would be rotated weird. – Fixed issue where sometimes UDK.exe would not close properly. – Added a separate death-based autobalance that can be enabled by server operators (first person to die on the team gets switched). – Crossbow fire/zoom when unloaded in aim-up goes back to idle. – Mouse 2 will zoom in on ranged weapons besides the crossbow. – Can additionally feint with Mouse 2 (right click) – Improved placement of sticky projectiles. – Added option in input menu to disable chat – Removed unnecesary requirements/libaries the game depended on. – Added new and separate reload sounds for the three bow types. – Missing with 2-handed weapons costs 20 stamina instead of 10. – Kicking no longer takes an additional miss penalty. ![]() – Defender spawn increased by 3 seconds (should help on BG cart, HS Treb 3 and Stoneshill king objectives). – Can no longer kick and jump simultaneously. – Feinting takes actual time (when you feint it’ll take some time before you reach the idle state again and can swing again). – Jump and dodge now have a 0.2 second cooldown. – Autobalance no longer happens in the last two minutes. – Autobalance changed to be a LIFO system. – Firepots destroy pavises caught in the burn radius. – Hit animation no longer plays during release. – Javelin throw changed to be a full body animation. – Updated jump animations for buckler, fist, longbow, heat-shield, double axe, javelin, and longsword. – Updated jump blend for spear and 1-handed weapons – Fixed bug where some buttons would cause you to go back in the menu and prevent you from saving (i.e Numpad buttons) – Allow a primary kebyind/secondary kebyind on keybinds menu – Allow different commands to be bound to the same key – Added cancel button when waiting to join a game. – Manual VO menus redone (Z and X for menus, mobile battlecry shifted back to C for when you are sprinting). – Added notification for when the server browser is still looking for servers. – Filter options hidden by default, shown when you click a button. – Added indicators for private and secure servers. – Server browser selected option is retained as new servers come in. – Detailed Server Info Window (shows the following) – Right Click Menu Implemented (Connect, Refresh, View Server Info, Add to favorites) – Sort working better (more responsive and no crashes) ![]() – Added options to vote kick, mute, mute all, admin kick, admin ban, and admin mute from scoreboard (once you enable the mouse). – A team always has 80 resources regardless of the number of players in the game. – No longer uses the wave spawning found in other game modes. The full list of fixes, and it’s a lengthy one, are as follows: In this update the server browser has been given a complete makeover, connection issues have been resolved, balance tweaks, improved weapon unlock and bug fixes and polish.
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